Night

Night Survival, Ghost Raids, and the Bonfire

Keep the Bonfire lit, stay off night swims, and treat the ghost raid badge as the first real defense test.

Night Survival, Ghost Raids, and the Bonfire

Keep the Bonfire lit, stay off night swims, and treat the ghost raid badge as the first real defense test.

Before dark

Put wood on the Bonfire and leave a reserve. Community night guides treat a dead fire, or a swim away from the raft, as the condition for the Angler Fish. Stay aboard if you are not geared.

Food has to last the night. The starter fishing rod and harpooned food cover the first days. Crab Trap is the passive loop those guides move to after Sawmills. Cooked food is the cooking pot's job. The first chowder is the We Cookin badge.

Raids

They'll be back! is survive a ghost raid. Guides describe Ghost Pirates as melee and gunners, and they say the bodies can be processed at the crafting machine. An Auto Turret, reported at 150 Doubloons from the Travelling Merchant, is the solo defense they recommend before the alien raid window around night 6 or 7.

Aliens in that window are described as small enough that melee still works. The long alien objectives, including 1,000 kills and destroying every alien ship, are not night-1 tasks.

Sharks and open water

Do not start a shark fight in the water if you can return to the raft. That is consistent beginner advice, not a damage chart.

A player-reported clock

Two walkthrough comment threads, from March and June 2026, say night does not come if nobody feeds the Bonfire. Players use that to gather in daylight. It can also stall the day counter you need for survival badges. If you use it, decide whether you want badges or a longer morning, and stop relying on it if a later patch starts the night on a timer anyway.

FAQ

Frequently Asked Questions

What is the goal in 100 Days at Sea?

Survive 100 in-game days in the Bermuda Triangle. You hook resources with a harpoon, build a raft, visit islands, and fight the threats named on the official badges.

Is this the same game as 99 Nights in the Forest?

No. 100 Days at Sea is made by Stranded Devs. Its description credits 99 Nights in the Forest, by Grandma's Favorite Games, as the inspiration. Codes from one game do not redeem in the other.

Which codes are worth trying?

Join a server, open CODES in the top-left, type the string exactly, and press SUBMIT. CORAL and SPOOKY are the two codes public trackers still treated as working on 10 November 2026. CORAL's Pearl amount is listed as 20 by most of those trackers and 40 by Destructoid.

What should I build first?

Feed the Bonfire to level 3, then craft Sawmills. Community guides from July 2026 put the Sawmill cost at 10 Wood and 2 Metal and tell you to build at least two. Crab Trap and Map Radar come next. Confirm every cost in the craft menu.

What is the difference between Pearls and Doubloons?

Pearls buy permanent classes and companion chests. Doubloons are the in-run merchant currency. A September 2026 developer note, reported on 10 November 2026, says Doubloons now save between runs and pay for companion upgrades.